/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
* click.c: Button press (mouse click) events.
*
*/
#include "all.h"
#include <time.h>
#include <math.h>
#include <xcb/xcb_icccm.h>
#include <X11/XKBlib.h>
typedef enum { CLICK_BORDER = 0,
CLICK_DECORATION = 1,
CLICK_INSIDE = 2 } click_destination_t;
/*
* Finds the correct pair of first/second cons between the resize will take
* place according to the passed border position (top, left, right, bottom),
* then calls resize_graphical_handler().
*
*/
static bool tiling_resize_for_border(Con *con, border_t border, xcb_button_press_event_t *event, bool use_threshold) {
DLOG("border = %d, con = %p\n", border, con);
Con *second = NULL;
Con *first = con;
direction_t search_direction;
switch (border) {
case BORDER_LEFT:
search_direction = D_LEFT;
break;
case BORDER_RIGHT:
search_direction = D_RIGHT;
break;
case BORDER_TOP:
search_direction = D_UP;
break;
case BORDER_BOTTOM:
search_direction = D_DOWN;
break;
}
bool res = resize_find_tiling_participants(&first, &second, search_direction, false);
if (!res) {
DLOG("No second container in this direction found.\n");
return false;
}
if (first->fullscreen_mode != second->fullscreen_mode) {
DLOG("Avoiding resize between containers with different fullscreen modes, %d != %d\n", first->fullscreen_mode, second->fullscreen_mode);
return false;
}
assert(first != second);
assert(first->parent == second->parent);
/* The first container should always be in front of the second container */
if (search_direction == D_UP || search_direction == D_LEFT) {
Con *tmp = first;
first = second;
second = tmp;
}
const orientation_t orientation = ((border == BORDER_LEFT || border == BORDER_RIGHT) ? HORIZ : VERT);
resize_graphical_handler(first, second, orientation, event, use_threshold);
DLOG("After resize handler, rendering\n");
tree_render();
return true;
}
/*
* Called when the user clicks using the floating_modifier, but the client is in
* tiling layout.
*
* Returns false if it does not do anything (that is, the click should be sent
* to the client).
*
*/
static bool floating_mod_on_tiled_client(Con *con, xcb_button_press_event_t *event) {
/* The client is in tiling layout. We can still initiate a resize with the
* right mouse button, by chosing the border which is the most near one to
* the position of the mouse pointer */
int to_right = con->rect.width - event->event_x,
to_left = event->event_x,
to_top = event->event_y,
to_bottom = con->rect.height - event->event_y;
DLOG("click was %d px to the right, %d px to the left, %d px to top, %d px to bottom\n",
to_right, to_left, to_top, to_bottom);
if (to_right < to_left &&
to_right < to_top &&
to_right < to_bottom)
return tiling_resize_for_border(con, BORDER_RIGHT, event, false);
if (to_left < to_right &&
to_left < to_top &&
to_left < to_bottom)
return tiling_resize_for_border(con, BORDER_LEFT, event, false);
if (to_top < to_right &&
to_top < to_left &&
to_top < to_bottom)
return tiling_resize_for_border(con, BORDER_TOP, event, false);
if (to_bottom < to_right &&
to_bottom < to_left &&
to_bottom < to_top)
return tiling_resize_for_border(con, BORDER_BOTTOM, event, false);
return false;
}
/*
* Finds out which border was clicked on and calls tiling_resize_for_border().
*
*/
static bool tiling_resize(Con *con, xcb_button_press_event_t *event, const click_destination_t dest, bool use_threshold) {
/* check if this was a click on the window border (and on which one) */
Rect bsr = con_border_style_rect(con);
DLOG("BORDER x = %d, y = %d for con %p, window 0x%08x\n",
event->event_x, event->event_y, con, event->event);
DLOG("checks for right >= %d\n", con->window_rect.x + con->window_rect.width);
if (dest == CLICK_DECORATION) {
return tiling_resize_for_border(con, BORDER_TOP, event, use_threshold);
}
if (event->event_x >= 0 && event->event_x <= (int32_t)bsr.x &&
event->event_y >= (int32_t)bsr.y && event->event_y <= (int32_t)(con->rect.height + bsr.height))
return tiling_resize_for_border(con, BORDER_LEFT, event, false);
if (event->event_x >= (int32_t)(con->window_rect.x + con->window_rect.width) &&
event->event_y >= (int32_t)bsr.y && event->event_y <= (int32_t)(con->rect.height + bsr.height))
return tiling_resize_for_border(con, BORDER_RIGHT, event, false);
if (event->event_y >= (int32_t)(con->window_rect.y + con->window_rect.height))
return tiling_resize_for_border(con, BORDER_BOTTOM, event, false);
return false;
}
/*
* Being called by handle_button_press, this function calls the appropriate
* functions for resizing/dragging.
*
*/
static void route_click(Con *con, xcb_button_press_event_t *event, const bool mod_pressed, const click_destination_t dest) {
DLOG("--> click properties: mod = %d, destination = %d\n", mod_pressed, dest);
DLOG("--> OUTCOME = %p\n", con);
DLOG("type = %d, name = %s\n", con->type, con->name);
/* don’t handle dockarea cons, they must not be focused */
if (con->parent->type == CT_DOCKAREA)
goto done;
/* if the user has bound an action to this click, it should override the
* default behavior. */
Binding *bind = get_binding_from_xcb_event((xcb_generic_event_t *)event);
if (bind && ((dest == CLICK_DECORATION && !bind->exclude_titlebar) ||
(dest == CLICK_INSIDE && bind->whole_window) ||
(dest == CLICK_BORDER && bind->border))) {
CommandResult *result = run_binding(bind, con);
/* ASYNC_POINTER eats the event */
xcb_allow_events(conn, XCB_ALLOW_ASYNC_POINTER, event->time);
xcb_flush(conn);
command_result_free(result);
return;
}
/* There is no default behavior for button release events so we are done. */
if (event->response_type == XCB_BUTTON_RELEASE) {
goto done;
}
/* Any click in a workspace should focus that workspace. If the
* workspace is on another output we need to do a workspace_show in
* order for i3bar (and others) to notice the change in workspace. */
Con *ws = con_get_workspace(con);
Con *focused_workspace = con_get_workspace(focused);
if (!ws) {
ws = TAILQ_FIRST(&(output_get_content(con_get_output(con))->focus_head));
if (!ws)
goto done;
}
if (ws != focused_workspace)
workspace_show(ws);
/* get the floating con */
Con *floatingcon = con_inside_floating(con);
const bool proportional = (event->state & XCB_KEY_BUT_MASK_SHIFT) == XCB_KEY_BUT_MASK_SHIFT;
const bool in_stacked = (con->parent->layout == L_STACKED || con->parent->layout == L_TABBED);
const bool was_focused = focused == con;
const bool is_left_click = (event->detail == XCB_BUTTON_CLICK_LEFT);
const bool is_right_click = (event->detail == XCB_BUTTON_CLICK_RIGHT);
const bool is_left_or_right_click = (is_left_click || is_right_click);
const bool is_scroll = (event->detail == XCB_BUTTON_SCROLL_UP ||
event->detail == XCB_BUTTON_SCROLL_DOWN ||
event->detail == XCB_BUTTON_SCROLL_LEFT ||
event->detail == XCB_BUTTON_SCROLL_RIGHT);
/* 1: see if the user scrolled on the decoration of a stacked/tabbed con */
if (in_stacked && dest == CLICK_DECORATION && is_scroll) {
DLOG("Scrolling on a window decoration\n");
/* Use the focused child of the tabbed / stacked container, not the
* container the user scrolled on. */
Con *current = TAILQ_FIRST(&(con->parent->focus_head));
const position_t direction =
(event->detail == XCB_BUTTON_SCROLL_UP || event->detail == XCB_BUTTON_SCROLL_LEFT) ? BEFORE : AFTER;
Con *next = get_tree_next_sibling(current, direction);
con_activate(con_descend_focused(next ? next : current));
goto done;
}
/* 2: focus this con. */
con_activate(con);
/* 3: For floating containers, we also want to raise them on click.
* We will skip handling events on floating cons in fullscreen mode */
Con *fs = con_get_fullscreen_covering_ws(ws);
if (floatingcon != NULL && fs != con) {
/* 4: floating_modifier plus left mouse button drags */
if (mod_pressed && is_left_click) {
floating_drag_window(floatingcon, event, false);
return;
}
/* 5: resize (floating) if this was a (left or right) click on the
* left/right/bottom border, or a right click on the decoration.
* also try resizing (tiling) if possible */
if (mod_pressed && is_right_click) {
DLOG("floating resize due to floatingmodifier\n");
floating_resize_window(floatingcon, proportional, event);
return;
}
if ((dest == CLICK_BORDER || dest == CLICK_DECORATION) &&
is_left_or_right_click) {
/* try tiling resize, but continue if it doesn’t work */
DLOG("tiling resize with fallback\n");
if (tiling_resize(con, event, dest, dest == CLICK_DECORATION && !was_focused))
goto done;
}
if (dest == CLICK_DECORATION && is_right_click) {
DLOG("floating resize due to decoration right click\n");
floating_resize_window(floatingcon, proportional, event);
return;
}
if (dest == CLICK_BORDER && is_left_or_right_click) {
DLOG("floating resize due to border click\n");
floating_resize_window(floatingcon, proportional, event);
return;
}
/* 6: dragging, if this was a click on a decoration (which did not lead
* to a resize) */
if (dest == CLICK_DECORATION && is_left_click) {
floating_drag_window(floatingcon, event, !was_focused);
return;
}
goto done;
}
/* 7: floating modifier pressed, initiate a resize */
if (dest == CLICK_INSIDE && mod_pressed && is_right_click) {
floating_mod_on_tiled_client(con, event);
/* Avoid propagating events to clients, since the user expects
* $mod + click to be handled by i3. */
return;
}
/* 8: otherwise, check for border/decoration clicks and resize */
else if ((dest == CLICK_BORDER || dest == CLICK_DECORATION) &&
is_left_or_right_click) {
DLOG("Trying to resize (tiling)\n");
tiling_resize(con, event, dest, dest == CLICK_DECORATION && !was_focused);
}
done:
xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
xcb_flush(conn);
tree_render();
}
/*
* The button press X callback. This function determines whether the floating
* modifier is pressed and where the user clicked (decoration, border, inside
* the window).
*
* Then, route_click is called on the appropriate con.
*
*/
void handle_button_press(xcb_button_press_event_t *event) {
Con *con;
DLOG("Button %d (state %d) %s on window 0x%08x (child 0x%08x) at (%d, %d) (root %d, %d)\n",
event->detail, event->state, (event->response_type == XCB_BUTTON_PRESS ? "press" : "release"),
event->event, event->child, event->event_x, event->event_y, event->root_x,
event->root_y);
last_timestamp = event->time;
const uint32_t mod = (config.floating_modifier & 0xFFFF);
const bool mod_pressed = (mod != 0 && (event->state & mod) == mod);
DLOG("floating_mod = %d, detail = %d\n", mod_pressed, event->detail);
if ((con = con_by_window_id(event->event))) {
route_click(con, event, mod_pressed, CLICK_INSIDE);
return;
}
if (!(con = con_by_frame_id(event->event))) {
/* Run bindings on the root window as well, see #2097. We only run it
* if --whole-window was set as that's the equivalent for a normal
* window. */
if (event->event == root) {
Binding *bind = get_binding_from_xcb_event((xcb_generic_event_t *)event);
if (bind != NULL && bind->whole_window) {
CommandResult *result = run_binding(bind, NULL);
command_result_free(result);
}
}
/* If the root window is clicked, find the relevant output from the
* click coordinates and focus the output's active workspace. */
if (event->event == root && event->response_type == XCB_BUTTON_PRESS) {
Con *output, *ws;
TAILQ_FOREACH (output, &(croot->nodes_head), nodes) {
if (con_is_internal(output) ||
!rect_contains(output->rect, event->event_x, event->event_y))
continue;
ws = TAILQ_FIRST(&(output_get_content(output)->focus_head));
if (ws != con_get_workspace(focused)) {
workspace_show(ws);
tree_render();
}
return;
}
return;
}
ELOG("Clicked into unknown window?!\n");
xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
xcb_flush(conn);
return;
}
/* Check if the click was on the decoration of a child */
Con *child;
TAILQ_FOREACH_REVERSE (child, &(con->nodes_head), nodes_head, nodes) {
if (!rect_contains(child->deco_rect, event->event_x, event->event_y))
continue;
route_click(child, event, mod_pressed, CLICK_DECORATION);
return;
}
if (event->child != XCB_NONE) {
DLOG("event->child not XCB_NONE, so this is an event which originated from a click into the application, but the application did not handle it.\n");
route_click(con, event, mod_pressed, CLICK_INSIDE);
return;
}
route_click(con, event, mod_pressed, CLICK_BORDER);
}