/********************************************************************************
* *
* C a n v a s W i d g e t *
* *
*********************************************************************************
* Copyright (C) 1997,2005 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXCanvas.h 2335 2006-01-28 02:33:03Z lyle $ *
********************************************************************************/
#ifndef FXCANVAS_H
#define FXCANVAS_H
#ifndef FXWINDOW_H
#include "FXWindow.h"
#endif
namespace FX {
/// Canvas, an area drawn by another object
class FXAPI FXCanvas : public FXWindow {
FXDECLARE(FXCanvas)
protected:
FXCanvas();
private:
FXCanvas(const FXCanvas&);
FXCanvas &operator=(const FXCanvas&);
public:
long onPaint(FXObject*,FXSelector,void*);
public:
/// Construct new drawing canvas widget
FXCanvas(FXComposite* p,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=FRAME_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0);
/// Return TRUE because canvas can receive focus
virtual bool canFocus() const;
};
}
#endif