/********************************************************************************
* *
* D o c k H a n d l e r W i d g e t *
* *
*********************************************************************************
* Copyright (C) 2005 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXDockHandler.h 2335 2006-01-28 02:33:03Z lyle $ *
********************************************************************************/
#ifndef FXDOCKHANDLER_H
#define FXDOCKHANDLER_H
#ifndef FXFRAME_H
#include "FXFrame.h"
#endif
namespace FX {
/**
* The dock handler exists as a common base class for tool bar grip
* and dock title.
*/
class FXAPI FXDockHandler : public FXFrame {
FXDECLARE_ABSTRACT(FXDockHandler)
protected:
FXString tip; // Tool tip
FXString help; // Help string
private:
FXID xxx;
protected:
FXDockHandler();
private:
FXDockHandler(const FXDockHandler&);
FXDockHandler& operator=(const FXDockHandler&);
public:
long onLeftBtnPress(FXObject*,FXSelector,void*);
long onLeftBtnRelease(FXObject*,FXSelector,void*);
long onMotion(FXObject*,FXSelector,void*);
long onKeyPress(FXObject*,FXSelector,void*);
long onKeyRelease(FXObject*,FXSelector,void*);
long onQueryTip(FXObject*,FXSelector,void*);
long onQueryHelp(FXObject*,FXSelector,void*);
long onCmdSetTip(FXObject*,FXSelector,void*);
long onCmdGetTip(FXObject*,FXSelector,void*);
long onCmdSetHelp(FXObject*,FXSelector,void*);
long onCmdGetHelp(FXObject*,FXSelector,void*);
protected:
FXDockHandler(FXComposite* p,FXObject* tgt,FXSelector sel,FXuint opts,FXint x,FXint y,FXint w,FXint h,FXint pl,FXint pr,FXint pt,FXint pb);
public:
/// The grip can receive the focus
virtual bool canFocus() const;
/// Set the status line help text for grip
void setHelpText(const FXString& text){ help=text; }
/// Get the status line help text for grip
const FXString& getHelpText() const { return help; }
/// Set the tool tip message for the grip
void setTipText(const FXString& text){ tip=text; }
/// Get the tool tip message for the grip
const FXString& getTipText() const { return tip; }
/// Save to stream
virtual void save(FXStream& store) const;
/// Load from stream
virtual void load(FXStream& store);
};
}
#endif