/***********************************************************************
* FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
* Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* For further information please contact the author by e-mail
* at "[email protected]".
***********************************************************************/
class FXPopup;
// Menu button options
enum {
MENUBUTTON_AUTOGRAY = 0x00800000, /// Automatically gray out when no target
MENUBUTTON_AUTOHIDE = 0x01000000, /// Automatically hide when no target
MENUBUTTON_TOOLBAR = 0x02000000, /// Toolbar style
MENUBUTTON_DOWN = 0, /// Popup window appears below menu button
MENUBUTTON_UP = 0x04000000, /// Popup window appears above menu button
MENUBUTTON_LEFT = 0x08000000, /// Popup window to the left of the menu button
MENUBUTTON_RIGHT = MENUBUTTON_LEFT|MENUBUTTON_UP, /// Popup window to the right of the menu button
MENUBUTTON_NOARROWS = 0x10000000, /// Do not show arrows
MENUBUTTON_ATTACH_LEFT = 0, /// Popup attaches to the left side of the menu button
MENUBUTTON_ATTACH_TOP = MENUBUTTON_ATTACH_LEFT, /// Popup attaches to the top of the menu button
MENUBUTTON_ATTACH_RIGHT = 0x20000000, /// Popup attaches to the right side of the menu button
MENUBUTTON_ATTACH_BOTTOM = MENUBUTTON_ATTACH_RIGHT, /// Popup attaches to the bottom of the menu button
MENUBUTTON_ATTACH_CENTER = 0x40000000, /// Popup attaches to the center of the menu button
MENUBUTTON_ATTACH_BOTH = MENUBUTTON_ATTACH_CENTER|MENUBUTTON_ATTACH_RIGHT /// Popup attaches to both sides of the menu button
};
/**
* A menu button posts a popup menu when clicked.
* There are many ways to control the placement where the popup will appear;
* first, the popup may be placed on either of the four sides relative to the
* menu button; this is controlled by the flags MENUBUTTON_DOWN, etc.
* Next, there are several attachment modes; the popup's left/bottom edge may
* attach to the menu button's left/top edge, or the popup's right/top edge may
* attach to the menu button's right/bottom edge, or both.
* Also, the popup may apear centered relative to the menu button.
* Finally, a small offset may be specified to displace the location of the
* popup by a few pixels so as to account for borders and so on.
* Normally, the menu button shows an arrow pointing to the direction where
* the popup is set to appear; this can be turned off by passing the option
* MENUBUTTON_NOARROWS.
*/
class FXMenuButton : public FXLabel {
public:
long onPaint(FXObject*,FXSelector,void* PTR_EVENT);
long onUpdate(FXObject*,FXSelector,void* PTR_IGNORE);
long onEnter(FXObject*,FXSelector,void* PTR_EVENT);
long onLeave(FXObject*,FXSelector,void* PTR_EVENT);
long onFocusIn(FXObject*,FXSelector,void* PTR_EVENT);
long onFocusOut(FXObject*,FXSelector,void* PTR_EVENT);
long onUngrabbed(FXObject*,FXSelector,void* PTR_EVENT);
long onMotion(FXObject*,FXSelector,void* PTR_EVENT);
long onLeftBtnPress(FXObject*,FXSelector,void* PTR_EVENT);
long onLeftBtnRelease(FXObject*,FXSelector,void* PTR_EVENT);
long onKeyPress(FXObject*,FXSelector,void* PTR_EVENT);
long onKeyRelease(FXObject*,FXSelector,void* PTR_EVENT);
long onHotKeyPress(FXObject*,FXSelector,void* PTR_EVENT);
long onHotKeyRelease(FXObject*,FXSelector,void* PTR_EVENT);
long onCmdPost(FXObject*,FXSelector,void* PTR_EVENT);
long onCmdUnpost(FXObject*,FXSelector,void* PTR_EVENT);
public:
%extend {
/// Constructor
FXMenuButton(FXComposite* p,const FXString& text,FXIcon* ic=NULL,FXPopup* pup=NULL,FXuint opts=JUSTIFY_NORMAL|ICON_BEFORE_TEXT|MENUBUTTON_DOWN,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD){
return new FXRbMenuButton(p,text,ic,pup,opts,x,y,w,h,pl,pr,pt,pb);
}
}
/// Change the popup menu
void setMenu(FXPopup *pup);
/// Return current popup menu
FXPopup* getMenu() const;
/// Set X offset where menu pops up relative to button
void setXOffset(FXint offx);
/// Return current X offset
FXint getXOffset() const;
/// Set Y offset where menu pops up relative to button
void setYOffset(FXint offy);
/// Return current Y offset
FXint getYOffset() const;
/// Change menu button style
void setButtonStyle(FXuint style);
/// Get menu button style
FXuint getButtonStyle() const;
/// Change popup style
void setPopupStyle(FXuint style);
/// Get popup style
FXuint getPopupStyle() const;
/// Change attachment
void setAttachment(FXuint att);
/// Get attachment
FXuint getAttachment() const;
/// Destructor
virtual ~FXMenuButton();
};
DECLARE_FXOBJECT_VIRTUALS(FXMenuButton)
DECLARE_FXID_VIRTUALS(FXMenuButton)
DECLARE_FXDRAWABLE_VIRTUALS(FXMenuButton)
DECLARE_FXWINDOW_VIRTUALS(FXMenuButton)
%{
static swig_type_info *FXMenuButton_dynamic_cast(void **ptr) {
FXMenuButton **ppMenuButton = reinterpret_cast<FXMenuButton **>(ptr);
FXMDIWindowButton *pMDIWindowButton=dynamic_cast<FXMDIWindowButton*>(*ppMenuButton);
if(pMDIWindowButton){
*ptr=reinterpret_cast<void*>(pMDIWindowButton);
return SWIG_TypeQuery("FXMDIWindowButton *");
}
return 0;
}
%}
DYNAMIC_CAST(SWIGTYPE_p_FXMenuButton, FXMenuButton_dynamic_cast);