/***********************************************************************
* FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
* Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* For further information please contact the author by e-mail
* at "[email protected]".
***********************************************************************/
/// RadioButton flags
enum {
RADIOBUTTON_AUTOGRAY = 0x00800000, /// Automatically gray out when not updated
RADIOBUTTON_AUTOHIDE = 0x01000000, /// Automatically hide when not updated
RADIOBUTTON_NORMAL = JUSTIFY_NORMAL|ICON_BEFORE_TEXT
};
/**
* A radio button is a tri-state button. Normally, it is either
* TRUE or FALSE; a third state MAYBE may be set to indicate that no selection
* has been made yet by the user, or that the state is ambiguous.
* When pressed, the radio button sets its state to TRUE and sends a SEL_COMMAND
* to its target, and the message data set to the state of the radio button,
* of the type FXbool.
* A group of radio buttons can be made mutually exclusive by linking them
* to a common data target. Alternatively, an application can implement a
* common SEL_UPDATED handler to check and uncheck radio buttons as appropriate.
*/
class FXRadioButton : public FXLabel {
public:
long onPaint(FXObject*,FXSelector,void* PTR_EVENT);
long onUpdate(FXObject*,FXSelector,void* PTR_NULL);
long onEnter(FXObject*,FXSelector,void* PTR_EVENT);
long onLeave(FXObject*,FXSelector,void* PTR_EVENT);
long onFocusIn(FXObject*,FXSelector,void* PTR_EVENT);
long onFocusOut(FXObject*,FXSelector,void* PTR_EVENT);
long onUngrabbed(FXObject*,FXSelector,void* PTR_EVENT);
long onLeftBtnPress(FXObject*,FXSelector,void* PTR_EVENT);
long onLeftBtnRelease(FXObject*,FXSelector,void* PTR_EVENT);
long onKeyPress(FXObject*,FXSelector,void* PTR_EVENT);
long onKeyRelease(FXObject*,FXSelector,void* PTR_EVENT);
long onHotKeyPress(FXObject*,FXSelector,void* PTR_EVENT);
long onHotKeyRelease(FXObject*,FXSelector,void* PTR_IGNORE);
long onCheck(FXObject*,FXSelector,void* PTR_IGNORE);
long onUncheck(FXObject*,FXSelector,void* PTR_IGNORE);
long onUnknown(FXObject*,FXSelector,void* PTR_IGNORE);
long onCmdSetValue(FXObject*,FXSelector,void* PTR_INT);
long onCmdSetIntValue(FXObject*,FXSelector,void* PTR_PINT);
long onCmdGetIntValue(FXObject*,FXSelector,void* PTR_IGNORE); // FIXME
public:
/// Construct new radio button
%extend {
FXRadioButton(FXComposite* p,const FXString& text,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=RADIOBUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD){
return new FXRbRadioButton(p,text,tgt,sel,opts,x,y,w,h,pl,pr,pt,pb);
}
}
/// Set radio button state (TRUE, FALSE or MAYBE)
void setCheck(FXbool s=TRUE,FXbool notify=FALSE);
/// Get radio button state (TRUE, FALSE or MAYBE)
%extend {
FXbool getCheck() const {
rb_warning("FXRadioButton#getCheck is deprecated; use checked?, unchecked? or maybe?");
return self->getCheck();
}
FXuchar getCheckState() const { return self->getCheck(); }
}
/// Change radio button style
void setRadioButtonStyle(FXuint style);
/// Return current radio button style
FXuint getRadioButtonStyle() const;
/// Get the radio ball color
FXColor getRadioColor() const;
/// Set the radio ball color
void setRadioColor(FXColor clr);
/// Get the radio disk color
FXColor getDiskColor() const;
/// Set the radio disk color
void setDiskColor(FXColor clr);
/// Destructor
virtual ~FXRadioButton();
};
DECLARE_FXOBJECT_VIRTUALS(FXRadioButton)
DECLARE_FXID_VIRTUALS(FXRadioButton)
DECLARE_FXDRAWABLE_VIRTUALS(FXRadioButton)
DECLARE_FXWINDOW_VIRTUALS(FXRadioButton)