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/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  Author : Richard GAYRAUD - 04 Nov 2003
 *           From Hewlett Packard Company.
 *	     Charles P. Wright from IBM Research
 */
#ifndef __TASK__
#define __TASK__

#include <map>
#include <list>
#include <sys/types.h>
#include <string.h>

/* Forward declaration of call, so that we can define the call_list iterator
 * that is referenced from call. */
class task;

typedef std::list<task *> task_list;

/* This arrangement of wheels lets us support up to 32 bit timers.
 *
 * If we were to put a minimum bound on timer_resol (or do some kind of dynamic
 * allocation), then we could reduce the level one order by a factor of
 * timer_resol. */
#define LEVEL_ONE_ORDER 12
#define LEVEL_TWO_ORDER 10
#define LEVEL_THREE_ORDER 10
#define LEVEL_ONE_SLOTS (1 << LEVEL_ONE_ORDER)
#define LEVEL_TWO_SLOTS (1 << LEVEL_TWO_ORDER)
#define LEVEL_THREE_SLOTS (1 << LEVEL_THREE_ORDER)

/* A time wheel structure as defined in Varghese and Lauck's 1996 journal
 * article (based on their 1987 SOSP paper). */
class timewheel {
public:
	timewheel();

	int expire_paused_tasks();
	/* Add a paused task and increment count. */
	void add_paused_task(task *task, bool increment);
	void remove_paused_task(task *task);
	int size();
private:
	/* How many task are in this wheel. */
	int count;

	unsigned int wheel_base;

	/* The actual wheels. */
	task_list wheel_one[LEVEL_ONE_SLOTS];
	task_list wheel_two[LEVEL_TWO_SLOTS];
	task_list wheel_three[LEVEL_THREE_SLOTS];

	/* Calls that are paused indefinitely. */
	task_list forever_list;

	/* Turn a task into a list (based on wakeup). */
	task_list *task2list(task *task);
};

class task {
public:
  task();
  virtual ~task();

  virtual bool run() = 0;

  /* Our abort action. */
  virtual void abort();

  /* Dump task info to error log. */
  virtual void dump() = 0;

protected:
  /* Wake this up, if we are not already awake. */
  void setRunning();
  /* Put us to sleep (we must be running). */
  void setPaused();
  /* When should this task wake up? */
  virtual unsigned int wake() = 0;
  /* Is this task paused or running? */
  bool running;
private:
  /* Run and Pause Queue Maintenance. */
  void add_to_runqueue();
  bool remove_from_runqueue();
  void add_to_paused_tasks(bool increment);

  /* This is for our complete task list. */
  task_list::iterator taskit;
  /* If we are running, the iterator to remove us from the running list. */
  task_list::iterator runit;
  /* If we are paused, the iterator to remove us from the paused list. */
  task_list::iterator pauseit;
  /* The list that we are stored in (only when paused) . */
  task_list *pauselist;
  /* The timing wheel is our friend so that it can update our list pointer. */
  friend class timewheel;
};

task_list * get_running_tasks();
int expire_paused_tasks();
int paused_tasks_count();
void abort_all_tasks();
void dump_tasks();

#endif