/********************************************************************************
* *
* A d d i t i o n a l F O X I n c l u d e F i l e F o r 3 D *
* *
*********************************************************************************
* Copyright (C) 1997,2005 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: fx3d.h 2247 2005-11-10 02:10:59Z lyle $ *
********************************************************************************/
#ifndef FX3D_H
#define FX3D_H
// OpenGL includes
#ifdef WIN32
#ifndef STRICT
#define STRICT
#endif
#include <windows.h>
#endif
#ifdef HAVE_GL_H
#include <GL/gl.h>
#endif
#ifndef GLAPIENTRY
#define GLAPIENTRY
#endif
#ifndef GLAPI
#define GLAPI
#endif
#ifdef HAVE_GLU_H
#include <GL/glu.h>
#endif
// Additional FOX includes
#include "FXVec2f.h"
#include "FXVec2d.h"
#include "FXVec3f.h"
#include "FXVec3d.h"
#include "FXVec4f.h"
#include "FXVec4d.h"
#include "FXQuatf.h"
#include "FXQuatd.h"
#include "FXMat3f.h"
#include "FXMat3d.h"
#include "FXMat4f.h"
#include "FXMat4d.h"
#include "FXRangef.h"
#include "FXRanged.h"
#include "FXSpheref.h"
#include "FXSphered.h"
#include "FXExtentf.h"
#include "FXExtentd.h"
#include "FXGLVisual.h"
#include "FXGLContext.h"
#include "FXGLCanvas.h"
#include "FXGLViewer.h"
#include "FXGLObject.h"
#include "FXGLShape.h"
#include "FXGLCone.h"
#include "FXGLCube.h"
#include "FXGLCylinder.h"
#include "FXGLSphere.h"
#include "FXGLTriangleMesh.h"
#ifndef FX_NO_GLOBAL_NAMESPACE
using namespace FX;
#endif
#endif