Codebase list ruby-fxruby / run/8a909198-7fff-4596-a78d-571f487fdb51/upstream fox-includes / FXIconList.h
run/8a909198-7fff-4596-a78d-571f487fdb51/upstream

Tree @run/8a909198-7fff-4596-a78d-571f487fdb51/upstream (Download .tar.gz)

FXIconList.h @run/8a909198-7fff-4596-a78d-571f487fdb51/upstreamraw · history · blame

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
/********************************************************************************
*                                                                               *
*                         I c o n   L i s t   W i d g e t                       *
*                                                                               *
*********************************************************************************
* Copyright (C) 1999,2005 by Jeroen van der Zijp.   All Rights Reserved.        *
*********************************************************************************
* This library is free software; you can redistribute it and/or                 *
* modify it under the terms of the GNU Lesser General Public                    *
* License as published by the Free Software Foundation; either                  *
* version 2.1 of the License, or (at your option) any later version.            *
*                                                                               *
* This library is distributed in the hope that it will be useful,               *
* but WITHOUT ANY WARRANTY; without even the implied warranty of                *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
* Lesser General Public License for more details.                               *
*                                                                               *
* You should have received a copy of the GNU Lesser General Public              *
* License along with this library; if not, write to the Free Software           *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
*********************************************************************************
* $Id: FXIconList.h 2336 2006-02-04 15:20:33Z lyle $                        *
********************************************************************************/
#ifndef FXICONLIST_H
#define FXICONLIST_H

#ifndef FXSCROLLAREA_H
#include "FXScrollArea.h"
#endif

namespace FX {


/// Icon list styles
enum {
  ICONLIST_EXTENDEDSELECT = 0,                /// Extended selection mode
  ICONLIST_SINGLESELECT   = 0x00100000,       /// At most one selected item
  ICONLIST_BROWSESELECT   = 0x00200000,       /// Always exactly one selected item
  ICONLIST_MULTIPLESELECT = 0x00300000,       /// Multiple selection mode
  ICONLIST_AUTOSIZE       = 0x00400000,       /// Automatically size item spacing
  ICONLIST_DETAILED       = 0,                /// List mode
  ICONLIST_MINI_ICONS     = 0x00800000,       /// Mini Icon mode
  ICONLIST_BIG_ICONS      = 0x01000000,       /// Big Icon mode
  ICONLIST_ROWS           = 0,                /// Row-wise mode
  ICONLIST_COLUMNS        = 0x02000000,       /// Column-wise mode
  ICONLIST_NORMAL         = ICONLIST_EXTENDEDSELECT
  };


class FXIcon;
class FXHeader;
class FXFont;
class FXIconList;
class FXFileList;


/// Icon item
class FXAPI FXIconItem : public FXObject {
  FXDECLARE(FXIconItem)
  friend class FXIconList;
  friend class FXFileList;
protected:
  FXString  label;
  FXIcon   *bigIcon;
  FXIcon   *miniIcon;
  void     *data;
  FXuint    state;
private:
  FXIconItem(const FXIconItem&);
  FXIconItem& operator=(const FXIconItem&);
protected:
  FXIconItem():bigIcon(NULL),miniIcon(NULL),data(NULL),state(0){}
  virtual void draw(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
  virtual FXint hitItem(const FXIconList* list,FXint rx,FXint ry,FXint rw=1,FXint rh=1) const;
protected:
  virtual void drawBigIcon(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
  virtual void drawMiniIcon(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
  virtual void drawDetails(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
public:
  enum {
    SELECTED      = 1,  /// Selected
    FOCUS         = 2,  /// Focus
    DISABLED      = 4,  /// Disabled
    DRAGGABLE     = 8,  /// Draggable
    BIGICONOWNED  = 16, /// Big icon owned by item
    MINIICONOWNED = 32  /// Mini icon owned by item
    };
public:

  /// Construct new item with given text, icons, and user-data
  FXIconItem(const FXString& text,FXIcon* bi=NULL,FXIcon* mi=NULL,void* ptr=NULL):label(text),bigIcon(bi),miniIcon(mi),data(ptr),state(0){}

  /// Change item's text label
  virtual void setText(const FXString& txt);

  /// Return item's text label
  const FXString& getText() const { return label; }

  /// Change item's big icon, deleting the old icon if it was owned
  virtual void setBigIcon(FXIcon* icn,FXbool owned=FALSE);

  /// Return item's big icon
  FXIcon* getBigIcon() const { return bigIcon; }

  /// Change item's mini icon, deleting the old icon if it was owned
  virtual void setMiniIcon(FXIcon* icn,FXbool owned=FALSE);

  /// Return item's mini icon
  FXIcon* getMiniIcon() const { return miniIcon; }

  /// Change item's user data
  void setData(void* ptr){ data=ptr; }

  /// Get item's user data
  void* getData() const { return data; }

  /// Make item draw as focused
  virtual void setFocus(FXbool focus);

  /// Return true if item has focus
  FXbool hasFocus() const { return (state&FOCUS)!=0; }

  /// Select item
  virtual void setSelected(FXbool selected);

  /// Return true if this item is selected
  FXbool isSelected() const { return (state&SELECTED)!=0; }

  /// Enable or disable item
  virtual void setEnabled(FXbool enabled);

  /// Return true if this item is enabled
  FXbool isEnabled() const { return (state&DISABLED)==0; }

  /// Make item draggable
  virtual void setDraggable(FXbool draggable);

  /// Return true if this item is draggable
  FXbool isDraggable() const { return (state&DRAGGABLE)!=0; }

  /// Return width of item as drawn in list
  virtual FXint getWidth(const FXIconList* list) const;

  /// Return height of item as drawn in list
  virtual FXint getHeight(const FXIconList* list) const;

  /// Create server-side resources
  virtual void create();

  /// Detach server-side resources
  virtual void detach();

  /// Destroy server-side resources
  virtual void destroy();

  /// Save to stream
  virtual void save(FXStream& store) const;

  /// Load from stream
  virtual void load(FXStream& store);

  /// Destroy item and free icons if owned
  virtual ~FXIconItem();
  };


/// Icon item collate function
typedef FXint (*FXIconListSortFunc)(const FXIconItem*,const FXIconItem*);


typedef FXObjectListOf<FXIconItem> FXIconItemList;


/**
* A Icon List Widget displays a list of items, each with a text and
* optional icon.  Icon List can display its items in essentially three
* different ways; in big-icon mode, the bigger of the two icons is used
* for each item, and the text is placed underneath the icon. In mini-
* icon mode, the icons are listed in rows and columns, with the smaller
* icon preceding the text.  Finally, in detail mode the icons are listed
* in a single column, and all fields of the text are shown under a
* header control with one button for each subfield.
* When an item's selected state changes, the icon list sends
* a SEL_SELECTED or SEL_DESELECTED message.  A change of the current
* item is signified by the SEL_CHANGED message.
* The icon list sends SEL_COMMAND messages when the user clicks on an item,
* and SEL_CLICKED, SEL_DOUBLECLICKED, and SEL_TRIPLECLICKED when the user
* clicks once, twice, or thrice, respectively.
* When items are added, replaced, or removed, the icon list sends messages
* of the type SEL_INSERTED, SEL_REPLACED, or SEL_DELETED.
* In each of these cases, the index to the item, if any, is passed in the
* 3rd argument of the message.
*/
class FXAPI FXIconList : public FXScrollArea {
  FXDECLARE(FXIconList)
protected:
  FXHeader          *header;            // Header control
  FXIconItemList     items;		// Item list
  FXint              nrows;             // Number of rows
  FXint              ncols;             // Number of columns
  FXint              anchor;            // Anchor item
  FXint              current;           // Current item
  FXint              extent;            // Extent item
  FXint              cursor;            // Cursor item
  FXint              viewable;          // Visible item
  FXFont            *font;              // Font
  FXIconListSortFunc sortfunc;          // Item sort function
  FXColor            textColor;         // Text color
  FXColor            selbackColor;      // Selected back color
  FXColor            seltextColor;      // Selected text color
  FXint              itemWidth;         // Item width
  FXint              itemHeight;        // Item height
  FXint              itemSpace;         // Space for item label
  FXint              anchorx;           // Rectangular selection
  FXint              anchory;
  FXint              currentx;
  FXint              currenty;
  FXint              grabx;             // Grab point x
  FXint              graby;             // Grab point y
  FXString           lookup;            // Lookup string
  FXString           help;              // Help text
  FXbool             state;             // State of item
protected:
  FXIconList();
  void recompute();
  void getrowscols(FXint& nr,FXint& nc,FXint w,FXint h) const;
  void drawLasso(FXint x0,FXint y0,FXint x1,FXint y1);
  void lassoChanged(FXint ox,FXint oy,FXint ow,FXint oh,FXint nx,FXint ny,FXint nw,FXint nh,FXbool notify);
  virtual void moveContents(FXint x,FXint y);
  virtual FXIconItem *createItem(const FXString& text,FXIcon *big,FXIcon* mini,void* ptr);
  static FXint compareSection(const FXchar *p,const FXchar* q,FXint s);
  static FXint compareSectionCase(const FXchar *p,const FXchar* q,FXint s);
private:
  FXIconList(const FXIconList&);
  FXIconList &operator=(const FXIconList&);
public:
  long onPaint(FXObject*,FXSelector,void*);
  long onEnter(FXObject*,FXSelector,void*);
  long onLeave(FXObject*,FXSelector,void*);
  long onUngrabbed(FXObject*,FXSelector,void*);
  long onKeyPress(FXObject*,FXSelector,void*);
  long onKeyRelease(FXObject*,FXSelector,void*);
  long onLeftBtnPress(FXObject*,FXSelector,void*);
  long onLeftBtnRelease(FXObject*,FXSelector,void*);
  long onRightBtnPress(FXObject*,FXSelector,void*);
  long onRightBtnRelease(FXObject*,FXSelector,void*);
  long onMotion(FXObject*,FXSelector,void*);
  long onQueryTip(FXObject*,FXSelector,void*);
  long onQueryHelp(FXObject*,FXSelector,void*);
  long onTipTimer(FXObject*,FXSelector,void*);
  long onCmdSelectAll(FXObject*,FXSelector,void*);
  long onCmdDeselectAll(FXObject*,FXSelector,void*);
  long onCmdSelectInverse(FXObject*,FXSelector,void*);
  long onCmdArrangeByRows(FXObject*,FXSelector,void*);
  long onUpdArrangeByRows(FXObject*,FXSelector,void*);
  long onCmdArrangeByColumns(FXObject*,FXSelector,void*);
  long onUpdArrangeByColumns(FXObject*,FXSelector,void*);
  long onCmdShowDetails(FXObject*,FXSelector,void*);
  long onUpdShowDetails(FXObject*,FXSelector,void*);
  long onCmdShowBigIcons(FXObject*,FXSelector,void*);
  long onUpdShowBigIcons(FXObject*,FXSelector,void*);
  long onCmdShowMiniIcons(FXObject*,FXSelector,void*);
  long onUpdShowMiniIcons(FXObject*,FXSelector,void*);
  long onHeaderChanged(FXObject*,FXSelector,void*);
  long onHeaderResize(FXObject*,FXSelector,void*);
  long onFocusIn(FXObject*,FXSelector,void*);
  long onFocusOut(FXObject*,FXSelector,void*);
  long onClicked(FXObject*,FXSelector,void*);
  long onDoubleClicked(FXObject*,FXSelector,void*);
  long onTripleClicked(FXObject*,FXSelector,void*);
  long onCommand(FXObject*,FXSelector,void*);
  long onAutoScroll(FXObject*,FXSelector,void*);
  long onLookupTimer(FXObject*,FXSelector,void*);
  long onCmdSetValue(FXObject*,FXSelector,void*);
  long onCmdGetIntValue(FXObject*,FXSelector,void*);
  long onCmdSetIntValue(FXObject*,FXSelector,void*);
public:
  static FXint ascending(const FXIconItem* a,const FXIconItem* b);
  static FXint descending(const FXIconItem* a,const FXIconItem* b);
  static FXint ascendingCase(const FXIconItem* a,const FXIconItem* b);
  static FXint descendingCase(const FXIconItem* a,const FXIconItem* b);
public:
  enum {
    ID_SHOW_DETAILS=FXScrollArea::ID_LAST,
    ID_SHOW_MINI_ICONS,
    ID_SHOW_BIG_ICONS,
    ID_ARRANGE_BY_ROWS,
    ID_ARRANGE_BY_COLUMNS,
    ID_HEADER_CHANGE,
    ID_LOOKUPTIMER,
    ID_SELECT_ALL,
    ID_DESELECT_ALL,
    ID_SELECT_INVERSE,
    ID_LAST
    };
public:

  /// Construct icon list with no items in it initially
  FXIconList(FXComposite *p,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=ICONLIST_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0);

  /// Create server-side resources
  virtual void create();

  /// Detach server-side resources
  virtual void detach();

  /// Recalculate layout
  virtual void recalc();

  /// Perform layout
  virtual void layout();

 /// Compute and return content width
  virtual FXint getContentWidth();

  /// Return content height
  virtual FXint getContentHeight();

  /// Icon list can receive focus
  virtual bool canFocus() const;

  /// Move the focus to this window
  virtual void setFocus();

  /// Remove the focus from this window
  virtual void killFocus();

  /// Return viewport size
  virtual FXint getViewportHeight();

  /// Resize this window to the specified width and height
  virtual void resize(FXint w,FXint h);

  /// Move and resize this window in the parent's coordinates
  virtual void position(FXint x,FXint y,FXint w,FXint h);

  /// Return number of items
  FXint getNumItems() const { return items.no(); }

  /// Return number of rows
  FXint getNumRows() const { return nrows; }

  /// Return number of columns
  FXint getNumCols() const { return ncols; }

  /// Return header control
  FXHeader* getHeader() const { return header; }

  /// Set headers from array of strings
  void setHeaders(const FXchar** strings,FXint size=1);

  /// Set headers from newline separated strings
  void setHeaders(const FXString& strings,FXint size=1);

  /// Append header with given text and optional icon
  void appendHeader(const FXString& text,FXIcon *icon=NULL,FXint size=1);

  /// Remove header at index
  void removeHeader(FXint index);

  /// Change text of header at index
  void setHeaderText(FXint index,const FXString& text);

  /// Return text of header at index
  FXString getHeaderText(FXint index) const;

  /// Change icon of header at index
  void setHeaderIcon(FXint index,FXIcon *icon);

  /// Return icon of header at index
  FXIcon* getHeaderIcon(FXint index) const;

  /// Change size of header at index
  void setHeaderSize(FXint index,FXint size);

  /// Return width of header at index
  FXint getHeaderSize(FXint index) const;

  /// Return number of headers
  FXint getNumHeaders() const;

  /// Return the item at the given index
  FXIconItem *getItem(FXint index) const;

  /// Replace the item with a [possibly subclassed] item
  FXint setItem(FXint index,FXIconItem* item,FXbool notify=FALSE);

  /// Replace items text, icons, and user-data pointer
  FXint setItem(FXint index,const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);

  /// Fill list by appending items from array of strings
  FXint fillItems(const FXchar** strings,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);

  /// Fill list by appending items from newline separated strings
  FXint fillItems(const FXString& strings,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);

  /// Insert a new [possibly subclassed] item at the give index
  FXint insertItem(FXint index,FXIconItem* item,FXbool notify=FALSE);

  /// Insert item at index with given text, icons, and user-data pointer
  FXint insertItem(FXint index,const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);

  /// Append a [possibly subclassed] item to the end of the list
  FXint appendItem(FXIconItem* item,FXbool notify=FALSE);

  /// Append new item with given text and optional icons, and user-data pointer
  FXint appendItem(const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);

  /// Prepend a [possibly subclassed] item to the end of the list
  FXint prependItem(FXIconItem* item,FXbool notify=FALSE);

  /// Prepend new item with given text and optional icons, and user-data pointer
  FXint prependItem(const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);

  /// Move item from oldindex to newindex
  FXint moveItem(FXint newindex,FXint oldindex,FXbool notify=FALSE);

  /// Extract item from list
  FXIconItem* extractItem(FXint index,FXbool notify=FALSE);

  /// Remove item from list
  void removeItem(FXint index,FXbool notify=FALSE);

  /// Remove all items from list
  void clearItems(FXbool notify=FALSE);

  /// Return item width
  FXint getItemWidth() const { return itemWidth; }

  /// Return item height
  FXint getItemHeight() const { return itemHeight; }

  /// Return index of item at x,y, or -1 if none
  virtual FXint getItemAt(FXint x,FXint y) const;

  /**
  * Search items by name, beginning from item start.  If the start
  * item is -1 the search will start at the first item in the list.
  * Flags may be SEARCH_FORWARD or SEARCH_BACKWARD to control the
  * search direction; this can be combined with SEARCH_NOWRAP or SEARCH_WRAP
  * to control whether the search wraps at the start or end of the list.
  * The option SEARCH_IGNORECASE causes a case-insensitive match.  Finally,
  * passing SEARCH_PREFIX causes searching for a prefix of the item name.
  * Return -1 if no matching item is found.
  */
  FXint findItem(const FXString& text,FXint start=-1,FXuint flags=SEARCH_FORWARD|SEARCH_WRAP) const;

  /**
  * Search items by associated user data, beginning from item start. If the
  * start item is -1 the search will start at the first item in the list.
  * Flags may be SEARCH_FORWARD or SEARCH_BACKWARD to control the
  * search direction; this can be combined with SEARCH_NOWRAP or SEARCH_WRAP
  * to control whether the search wraps at the start or end of the list.
  */
  FXint findItemByData(const void *ptr,FXint start=-1,FXuint flags=SEARCH_FORWARD|SEARCH_WRAP) const;

  /// Scroll to make item at index visible
  virtual void makeItemVisible(FXint index);

  /// Change item text
  void setItemText(FXint index,const FXString& text);

  /// Return item text
  FXString getItemText(FXint index) const;

  /// Change item big icon
  void setItemBigIcon(FXint index,FXIcon* icon,FXbool owned=FALSE);

  /// Return big icon of item at index
  FXIcon* getItemBigIcon(FXint index) const;

  /// Change item mini icon
  void setItemMiniIcon(FXint index,FXIcon* icon,FXbool owned=FALSE);

  /// Return mini icon of item at index
  FXIcon* getItemMiniIcon(FXint index) const;

  /// Change item user-data pointer
  void setItemData(FXint index,void* ptr);

  /// Return item user-data pointer
  void* getItemData(FXint index) const;

  /// Return TRUE if item at index is selected
  FXbool isItemSelected(FXint index) const;

  /// Return TRUE if item at index is current
  FXbool isItemCurrent(FXint index) const;

  /// Return TRUE if item at index is visible
  FXbool isItemVisible(FXint index) const;

  /// Return TRUE if item at index is enabled
  FXbool isItemEnabled(FXint index) const;

  /// Return item hit code: 0 outside, 1 icon, 2 text
  FXint hitItem(FXint index,FXint x,FXint y,FXint ww=1,FXint hh=1) const;

  /// Repaint item at index
  void updateItem(FXint index) const;

  /// Enable item at index
  virtual FXbool enableItem(FXint index);

  /// Disable item at index
  virtual FXbool disableItem(FXint index);

  /// Select item at index
  virtual FXbool selectItem(FXint index,FXbool notify=FALSE);

  /// Deselect item at index
  virtual FXbool deselectItem(FXint index,FXbool notify=FALSE);

  /// Toggle item at index
  virtual FXbool toggleItem(FXint index,FXbool notify=FALSE);

  /// Select items in rectangle
  virtual FXbool selectInRectangle(FXint x,FXint y,FXint w,FXint h,FXbool notify=FALSE);

  /// Extend selection from anchor index to index
  virtual FXbool extendSelection(FXint index,FXbool notify=FALSE);

  /// Deselect all items
  virtual FXbool killSelection(FXbool notify=FALSE);

  /// Change current item index
  virtual void setCurrentItem(FXint index,FXbool notify=FALSE);

  /// Return current item index, or -1 if none
  FXint getCurrentItem() const { return current; }

  /// Change anchor item index
  void setAnchorItem(FXint index);

  /// Return anchor item index, or -1 if none
  FXint getAnchorItem() const { return anchor; }

  /// Return index of item under cursor, or -1 if none
  FXint getCursorItem() const { return cursor; }

  /// Sort items
  void sortItems();

  /// Return sort function
  FXIconListSortFunc getSortFunc() const { return sortfunc; }

  /// Change sort function
  void setSortFunc(FXIconListSortFunc func){ sortfunc=func; }

  /// Change text font
  void setFont(FXFont* fnt);

  /// Return text font
  FXFont* getFont() const { return font; }

  /// Return normal text color
  FXColor getTextColor() const { return textColor; }

  /// Change normal text color
  void setTextColor(FXColor clr);

  /// Return selected text background
  FXColor getSelBackColor() const { return selbackColor; }

  /// Change selected text background
  void setSelBackColor(FXColor clr);

  /// Return selected text color
  FXColor getSelTextColor() const { return seltextColor; }

  /// Change selected text color
  void setSelTextColor(FXColor clr);

  /// Change maximum item space for each item
  void setItemSpace(FXint s);

  /// Return maximum item space
  FXint getItemSpace() const { return itemSpace; }

  /// Get the current icon list style
  FXuint getListStyle() const;

  /// Set the current icon list style.
  void setListStyle(FXuint style);

  /// Set the status line help text for this widget
  void setHelpText(const FXString& text);

  /// Get the status line help text for this widget
  const FXString& getHelpText() const { return help; }

  /// Save list to a stream
  virtual void save(FXStream& store) const;

  /// Load list from a stream
  virtual void load(FXStream& store);

  /// Destructor
  virtual ~FXIconList();
  };

}

#endif