/********************************************************************************
* *
* D i a l o g B o x *
* *
*********************************************************************************
* Copyright (C) 1998,2002 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXDialogBox.h 812 2002-07-11 18:00:42Z lyle $ *
********************************************************************************/
#ifndef FXDIALOGBOX_H
#define FXDIALOGBOX_H
#ifndef FXTOPWINDOW_H
#include "FXTopWindow.h"
#endif
namespace FX {
/**
* DialogBox window.
* When receiving ID_CANCEL or ID_ACCEPT, the DialogBox breaks out of the
* modal loop and returns FALSE or TRUE, respectively.
* To close the DialogBox when not running modally, simply send it ID_HIDE.
*/
class FXAPI FXDialogBox : public FXTopWindow {
FXDECLARE(FXDialogBox)
protected:
FXDialogBox(){}
private:
FXDialogBox(const FXDialogBox&);
FXDialogBox &operator=(const FXDialogBox&);
public:
long onKeyPress(FXObject*,FXSelector,void*);
long onKeyRelease(FXObject*,FXSelector,void*);
long onCmdAccept(FXObject*,FXSelector,void*);
long onCmdCancel(FXObject*,FXSelector,void*);
public:
enum {
ID_CANCEL=FXTopWindow::ID_LAST, /// Closes the dialog, cancel the entry
ID_ACCEPT, /// Closes the dialog, accept the entry
ID_LAST
};
public:
/// Construct free-floating dialog
FXDialogBox(FXApp* a,const FXString& name,FXuint opts=DECOR_TITLE|DECOR_BORDER,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=10,FXint pr=10,FXint pt=10,FXint pb=10,FXint hs=4,FXint vs=4);
/// Construct dialog which will always float over the owner window
FXDialogBox(FXWindow* owner,const FXString& name,FXuint opts=DECOR_TITLE|DECOR_BORDER,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=10,FXint pr=10,FXint pt=10,FXint pb=10,FXint hs=4,FXint vs=4);
/// Run modal invocation of the dialog
virtual FXuint execute(FXuint placement=PLACEMENT_CURSOR);
};
}
#endif