/********************************************************************************
* *
* D e b u g T a r g e t *
* *
*********************************************************************************
* Copyright (C) 1998,2002 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXDebugTarget.h 809 2002-07-11 17:28:15Z lyle $ *
********************************************************************************/
#ifndef FXDEBUGTARGET_H
#define FXDEBUGTARGET_H
#ifndef FXOBJECT_H
#include "FXObject.h"
#endif
namespace FX {
/**
* A DebugTarget prints out every message it receives.
* To use it, simply make the DebugTarget a target of the widget
* whose messages you want to see,
*/
class FXAPI FXDebugTarget : public FXObject {
FXDECLARE(FXDebugTarget)
protected:
FXObject *lastsender;
FXSelector lastsel;
FXuint count;
public:
static const FXchar *const messageTypeName[];
private:
FXDebugTarget(const FXDebugTarget&);
FXDebugTarget &operator=(const FXDebugTarget&);
public:
long onMessage(FXObject*,FXSelector,void*);
public:
/// Construct a debug target
FXDebugTarget();
};
}
#endif