/********************************************************************************
* *
* T a b I t e m W i d g e t *
* *
*********************************************************************************
* Copyright (C) 1997,2006 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXTabItem.h 2343 2006-02-12 20:26:26Z lyle $ *
********************************************************************************/
#ifndef FXTABITEM_H
#define FXTABITEM_H
#ifndef FXLABEL_H
#include "FXLabel.h"
#endif
namespace FX {
/// Tab Item orientations which affect border
enum {
TAB_TOP = 0, // Top side tabs
TAB_LEFT = 0x00800000, // Left side tabs
TAB_RIGHT = 0x01000000, // Right side tabs
TAB_BOTTOM = 0x01800000, // Bottom side tabs
TAB_TOP_NORMAL = JUSTIFY_NORMAL|ICON_BEFORE_TEXT|TAB_TOP|FRAME_RAISED|FRAME_THICK,
TAB_BOTTOM_NORMAL= JUSTIFY_NORMAL|ICON_BEFORE_TEXT|TAB_BOTTOM|FRAME_RAISED|FRAME_THICK,
TAB_LEFT_NORMAL = JUSTIFY_LEFT|JUSTIFY_CENTER_Y|ICON_BEFORE_TEXT|TAB_LEFT|FRAME_RAISED|FRAME_THICK,
TAB_RIGHT_NORMAL = JUSTIFY_LEFT|JUSTIFY_CENTER_Y|ICON_BEFORE_TEXT|TAB_RIGHT|FRAME_RAISED|FRAME_THICK
};
class FXTabBar;
/**
* A tab item is placed in a tab bar or tab book.
* When selected, the tab item sends a message to its
* parent, and causes itself to become the active tab,
* and raised slightly above the other tabs.
* In the tab book, activating a tab item also causes
* the corresponding panel to be raised to the top.
*/
class FXAPI FXTabItem : public FXLabel {
FXDECLARE(FXTabItem)
protected:
FXTabItem(){}
private:
FXTabItem(const FXTabItem&);
FXTabItem& operator=(const FXTabItem&);
public:
long onPaint(FXObject*,FXSelector,void*);
long onFocusIn(FXObject*,FXSelector,void*);
long onFocusOut(FXObject*,FXSelector,void*);
long onUngrabbed(FXObject*,FXSelector,void*);
long onLeftBtnPress(FXObject*,FXSelector,void*);
long onLeftBtnRelease(FXObject*,FXSelector,void*);
long onKeyPress(FXObject*,FXSelector,void*);
long onKeyRelease(FXObject*,FXSelector,void*);
long onHotKeyPress(FXObject*,FXSelector,void*);
long onHotKeyRelease(FXObject*,FXSelector,void*);
public:
/// Construct a tab item
FXTabItem(FXTabBar* p,const FXString& text,FXIcon* ic=0,FXuint opts=TAB_TOP_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);
/// Returns true because a tab item can receive focus
virtual bool canFocus() const;
/// Return current tab item orientation
FXuint getTabOrientation() const;
/// Change tab item orientation
void setTabOrientation(FXuint style);
};
}
#endif